Italia 1917-1918: A Farewell to Arms
BGG rank
BGG #17,282
BGG rating
8.1

Italia 1917-1918: A Farewell to Arms

2024Powered by BGG

Rules assistance for Italia 1917-1918: A Farewell to Arms

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60–360 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Italia 1917-1918: A Farewell to Arms

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Answers come from the official rulebook, with the page to check.

Italia 1917-1918: A Farewell to Arms is a board game released in 2024 for 1–2 players, 60–360 minutes per game, and ages 14 and up. It was designed by Stéphane Sénéchal and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

Italia 1918 - A Farewell to Arms is an operational wargame which simulates the fierce fighting which pitted the troops of the Entente (Italy, France, Great-Britain and USA) against those of the Central Powers (Austria-Hungary and Germany) during the period between the Battle of Caporetto (Oct 1917) and the Villa Giusti Armistice (Nov 1918). Two A1 maps, printed front and back, are included. The “global” one covers the terrain between the Adige River and Trieste, to allow the players to simulate the whole campaign from Caporetto onwards. The “zoom” map, with enlarged hexes, covers the terrain from Adige to the Adriatic sea in order to concentrate on the main combat zone after the Italian retreat: the Piave River, the Monte Grappa Massif, the Asiago Plateau and the Trento area & for the second one the zone of the Austro-German offensive on the Isonzo that has been immortalised under the name of the battle of Caporetto. The 2 ½ countersheets include a complete OB for all the belligerents, from tenacious Italian “Alpini” to the redoutable German “Alpenkorps”, along with Austrian “Kaiserjäger”, Hungarian “Honvéd” divisions or French “Chasseurs des Alpes”. Basic rules allow the players to tackle 6 variously sized scenarios, from 1 to 6 hours of play, using either a part of the board, or the map in its entirety. 5 of the scenarios are designed to be played on the ‘zoom’ map, in order to take maximum advantage of the improved play experience provided by the larger hexes. Advanced rules allow the players to simulate the whole campaign; they introduce the reconstruction of destroyed units, the management of strategic reserves and the use of random events cards (50 for each side) with various effects and evocative titles such as “Rommel”, “Hemingway” or “I ragazzi del 99” (“The boys of 99”), for example. Optional rules will allow players to explore several “what-if” possibilities. The campaign game is played on the “global” map, beginning with the Caporetto offensive and lasts 23 to 36 turns. • Boxed game • 2 A1 double-sided maps • 1 A1 single-sided map • 700 counters • Rules booklet in english • 24 pages campaign rules booklet in english • 1 set of 100 event cards • 2 A3 double-sided player aids [ Allied screen, Central powers screen ] • 3 A4 single-sided player aids [ Strategic reserves for both sides & other tracks ] • 4 A4 double-sided player aids [ Scenario setups ] • 2 A4 single-sided player aids [ Reinforcements & Terrains ] • 4 dice (from Nuts Publishing website)

Editions

  • Italia 1917-1918: A Farewell to ArmsenNuts! Publishing2024

Questions and answers

Italia 1917-1918: A Farewell to Arms supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.