Jerusalem! Tactical Game of the 1948 War
BGG rank
BGG #12,705
BGG rating
7.1

Jerusalem! Tactical Game of the 1948 War

1975

Rules assistance for Jerusalem! Tactical Game of the 1948 War

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 2.4/5

For 2 players

Rules assistant for Jerusalem! Tactical Game of the 1948 War

What would you like to know?

Answers come from the official rulebook, with the page to check.

Jerusalem! Tactical Game of the 1948 War is a board game released in 1975 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by John Hill (I) and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

Jerusalem is the boardgame of the 1948 conflict in which Israel established itself as a nation. The tactical battle has the Jewish forces attempting to keep open or bypass with a new road, the only source of food for the city. In Jerusalem, the players do not merely move, but conduct an operation. This creates a unique flow of play which gives a true feel for the disjointed and desperate battle of the Jews to keep open the one road to the Holy City. Included are units for all the invading armies, Arab guerrillas, el Katub (the mad bomber), the Palmach, Haganah, Irgun, and Stern Gangs. The Israeli player even has the option of building the now famous road in this amazingly accurate and exciting simulation of the nearly aborted birth of the Israeli nation 1st edition published in 1975 by SDC (Simulations Design Corporation). 2nd edition published in 1982 by Mayfair Games. 3rd edition published in 2007 by Cool Stuff Unlimited. This edition includes a new Latrun Road scenario.

Designers

Publishers

  • Mayfair Games
  • SDC (Simulations Design Corporation)
  • Cool Stuff Unlimited

Questions and answers

Jerusalem! Tactical Game of the 1948 War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.