
- BGG rank
- BGG #17,988
- BGG rating
- 7.4
Jours de gloire Campagne II: La Pologne
- 1–2 players
- 120 min
- Complexity 2.6/5
- 2002

2001
Rules assistance for Jours de gloire Campagne: Le Danube
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Jours de gloire Campagne: Le Danube is a board game released in 2001 for 1–2 players, 120 minutes per game, and ages 12 and up. It was designed by Frédéric Bey and its main mechanics are Dice Rolling and Point to Point Movement.
Vae Victis issue 41. This, the first in the "Jours de Gloire" series, covers three campaigns in the Danube: Hohenlinden (1800), Austerlitz (1805), and Wagram (1809). The map is point-to-point, with hidden units supplying fog-of-war. As this is the first game in the series, Vae Victis recommends using the corrected and modified rules available in issue 52. This issue also includes a few corrected counters for issue 40. Also included are counters and scenarios for En Pointe Toujours II (#31), and also a campaign and new planes (Russian) for GMT's "Zero!", covering the 1939 Nomonhan campaign. As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online.
Jours de gloire Campagne: Le Danube supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Jours de gloire Campagne: Le Danube is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Jours de gloire Campagne: Le Danube for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Jours de gloire Campagne: Le Danube has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Jours de gloire Campagne: Le Danube belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Jours de gloire Campagne: Le Danube are: Frédéric Bey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Jours de gloire Campagne: Le Danube as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.