
- BGG rank
- BGG #4,007
- BGG rating
- 8.1
Men of Iron Battles Tri-Pack: Men of Iron, Infidel, Blood & Roses
- 1–2 players
- 60–180 min
- Complexity 3.2/5
- 2020

2006
Rules assistance for Kulikovo 1380: The Golden Horde
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Kulikovo 1380: The Golden Horde is a board game released in 2006 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Richard H. Berg and its main mechanics are Hexagon Grid.
"Kulikovo 1380: The Golden Horde" is a tactical wargame covering the battle between the Golden Horde clan of Mongols and the collected principalities that we know as Russia under the growing leadership of Muscovy, and the Grand Prince of Moscow, Dmitri Ivanovich, later entitled Donskoi for his victory at Kulikovo (which is right near the Don River). For 150 years, Tatar armies had readily destroyed all Russian opposition, and Kulikovo was the first sign that Russia was starting to emerge from Tatar domination. It would take several centuries more. Kulikovo is considered a major turning point/battle of the Middle Ages, in that it not only showed that a western-style, "heavy" army could defeat the Mongols, but it was also the first major step in the unification of the various Russian principalities under the leadership of Muscovy. Kulikovo is an accessible, fast-playing, fun wargame of low complexity. Gamers who have played ATO's Suleiman the Magnificent (ATO #9), and/or GMT Games’s Men Of Iron should find all of this quite familiar.
Kulikovo 1380: The Golden Horde supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Kulikovo 1380: The Golden Horde is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kulikovo 1380: The Golden Horde for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kulikovo 1380: The Golden Horde has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kulikovo 1380: The Golden Horde belongs to these categories: Wargame and Medieval. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kulikovo 1380: The Golden Horde are: Richard H. Berg. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kulikovo 1380: The Golden Horde as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.