
- BGG rank
- BGG #28,614
- BGG rating
- 5.6
En busca del Imperio Cobra
- 2–4 players
- 30 min
- Complexity 1.3/5
- 1981

1983
Rules assistance for La Maldición del Templo Cristal
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
La Maldición del Templo Cristal is a board game released in 1983 for 2–4 players and 30 minutes per game. It was designed by Pepe Pineda and its main mechanics are Roll / Spin and Move.
Tridimensional game of roll and move. The characters are Pimpinela, Lupin, Rocambole and Indiana (yes, Indiana Jones). The goal is to be the first in get the Crystal Spider and then bring it to the end of the board. The board has plenty of elements to interact with: wheels with holes, 3D temples with stairs, and more... There are also equipment cards used to bypass the dangers of the board. The dice is a roulette stuck in the board that generates a 1 to 6 result. Originally published in Spain in Spanish.
La Maldición del Templo Cristal supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for La Maldición del Templo Cristal is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
La Maldición del Templo Cristal has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
La Maldición del Templo Cristal belongs to these categories: Fantasy, Exploration, and Adventure. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of La Maldición del Templo Cristal are: Pepe Pineda. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists La Maldición del Templo Cristal as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.