
- BGG rating
- 10.0
Pyrrhus: Le modèle d'hannibal
- 2–4 players
- 45–240 min
- 2024

2008
Rules assistance for L'Art de la Guerre
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
L'Art de la Guerre is a board game released in 2008 for 2–4 players, 120 minutes per game, and ages 14 and up. It was designed by Hervé Caille and its main mechanics are Dice Rolling and Action Points.
From the publisher's web site: L’Art de la Guerre is a set of rules for miniatures that allows you to fight battles ranging from early Antiquity (3000 BC) to the end of the Middle-ages (1500 AD). Each player commands an army of twenty or so units. The system allows you to play with miniatures of any scale from 6 mm to 28 mm, including 1/72nd scale plastic soldiers. The basing system is fully compatible with DBx and therefore allows you to use your existing armies. The rulebook for l'Art de la Guerre also includes all the army lists you will need for the Ancient and Medieval periods as well as for the pre-Columbian Americas - no fewer than 283 of them! 4th edition - 2021: Entirely revised edition 300 army lists
L'Art de la Guerre supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for L'Art de la Guerre is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists L'Art de la Guerre for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
L'Art de la Guerre has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
L'Art de la Guerre belongs to these categories: Wargame, Miniatures, and Medieval. Its main mechanics are Dice Rolling and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of L'Art de la Guerre are: Hervé Caille. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists L'Art de la Guerre as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.