Legions of Steel Advanced Rules
BGG rating
7.5

Expansion for Legions of Steel

Legions of Steel Advanced Rules

1994

Rules assistance for Legions of Steel Advanced Rules

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120 min
  • Complexity 4.0/5

Rules assistant for Legions of Steel Advanced Rules

What would you like to know?

Answers come from the official rulebook, with the page to check.

Legions of Steel Advanced Rules is an expansion for Legions of Steel released in 1994 for 2–5 players and 120 minutes per game. It was designed by Marco Pecota, Clark Browning, and Derrick Villeneuve and its main mechanics are Modular Board.

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About the game

(from the back of the book) THE UNIVERSE IS EXPANDING Delve deeper into the Machine complex. Utilize the latest technology of the UNE to defeat bigger, badder, meaner robots than ever...or maybe not. This book contains descriptions and rules for: - 16 new miniatures (including the Mark II and Mark III Assault Fiends - 35 new weapons (Hellfire Cannon, Flechette Gun and more) - Electronic Warfare (combat hide and seek) - Advanced Movement and Fire Options - Obstacles and Rubble (you can hide but you can't run) - Expanded Hand to Hand Combat (to get up-close and personal) - Unit Point Values (for custom shock troops and designer menaces) - Command and Control, Wounding, Ammo counts and much, much more...

Questions and answers

Legions of Steel Advanced Rules supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.