
- BGG rank
- BGG #15,552
- BGG rating
- 7.4
Nomad Gods
- 2–5 players
- 300 min
- Complexity 2.6/5
- 1977

Rules assistance for Les Dieux Nomades
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Les Dieux Nomades is a board game released in 1994 for 2–5 players and 300 minutes per game. It was designed by Greg Stafford, Robert Corbett, and Stephen P. Martin and its main mechanics are Hexagon Grid.
A war game set in Greg Stafford's world of Glorantha, wherein players move armies composed of the five tribes of Prax--the Bison, the Morokanth, the Sable, the Impala, and the High Llama. The explanation of the game in the original rules describes it such: "This game is the second of an interlocking triad of fantasies which deal with various aspects of man's magic and his relationship with the gods and the unknown." The first was Dragon Pass, while the third, Masters of Luck & Death, was never published. Originally published by Chaosium in 1977 as Nomad Gods, the game was massively revised for a French language release by Oriflam in 1994, which has a more solid game system and much higher quality components.
Les Dieux Nomades supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Les Dieux Nomades is 300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Les Dieux Nomades has a complexity rating of 3.7 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Les Dieux Nomades belongs to these categories: Fantasy, Wargame, and Mythology. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Les Dieux Nomades are: Greg Stafford, Robert Corbett, and Stephen P. Martin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Les Dieux Nomades as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.