
Les Quatre-Bras & Waterloo 1815: The Empire's Final Blows – Davout in Command, 18 June 1815: What if? Scenario
- 2–3 players
- 2015

2015
Rules assistance for Les Quatre-Bras & Waterloo 1815: The Empire's Final Blows
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Les Quatre-Bras & Waterloo 1815: The Empire's Final Blows is a board game released in 2015 for 2–3 players and 120–600 minutes per game. It was designed by Frédéric Bey and its main mechanics are Hexagon Grid and Chit-Pull System.
Les Quatre-Bras and Waterloo 1815 is a complete game in the Jours de Gloire series. It covers the battles which occurred on June 16th and 18th, during Napoléon’s offensive in Belgium against the armies of Wellington and Blücher. Les Quatre-Bras 1815 involves Ney and a single French corps attempting to secure a strategic crossroad defended by detachments under the Prince of Orange and Wellington. Waterloo 1815 is the most famous and the most decisive battle of the Napoleonic era. The Emperor's last gambit was to achieve a great victory before Wellington and Blücher could unite their armies. Les Quatre-Bras, June 16th 1815: Ney vs. the Prince of Orange and Wellington Waterloo, June 18th 1815: Napoléon vs. Wellington and Blücher Les Quatre-Bras and Waterloo are the 39th and 40th battles of the Jours de Gloire series. The game includes an A1 map (backprinted), a color player aid, 434 counters and markers. First edition: Rules and Charts in English OR French (two different versions). Second edition: Rules and Charts in English AND French (one version).
Les Quatre-Bras & Waterloo 1815: The Empire's Final Blows supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Les Quatre-Bras & Waterloo 1815: The Empire's Final Blows is 120–600 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Les Quatre-Bras & Waterloo 1815: The Empire's Final Blows has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Les Quatre-Bras & Waterloo 1815: The Empire's Final Blows belongs to these categories: Wargame and Napoleonic. Its main mechanics are Hexagon Grid and Chit-Pull System. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Les Quatre-Bras & Waterloo 1815: The Empire's Final Blows are: Frédéric Bey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Les Quatre-Bras & Waterloo 1815: The Empire's Final Blows as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.