
- BGG rank
- BGG #12,381
- BGG rating
- 7.4
Nations at War: Desert Heat
- 2 players
- 45 min
- Complexity 2.3/5
- 2013

2017
Rules assistance for Lock 'n Load Tactical: Heroes of North Africa
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lock 'n Load Tactical: Heroes of North Africa is a board game released in 2017 for 2 players, 120–240 minutes per game, and ages 12 and up. It was designed by Ralph Ferrari and Jeff Lewis and its main mechanics are Hexagon Grid.
The Lock ’n Load Tactical Series hits harsh and unforgiving desert terrain in Heroes of North Africa. As World War II unfolded, Mussolini and Italy’s colonial expansion in Libya and East Africa were at stake, as well as the Axis’s desire to control the Mediterranean Sea and the Suez Canal. In the beginning, only Britain and her Commonwealth Allies could stop them. From 1940 to 1943 a relentless, bloody push and pull of forces across the desert, from Egypt to Morocco, ensued. We have had a few name changes along the way, Mare Nostrum and then Heroes of the Mediterranean. God willing we hope to be sticking with Heroes of North Africa. We have done away with all the overlays so we have expanded the game to 14 Maps. all pre-orders will include 14 X-Maps as well. Play 18 dynamic scenarios that feature everything that makes the award-winning Lock ’n Load Tactical Series stand out—fluid, impulse-based turns; squad-level and individual heroics—plus lots of armor and unique rules to bring desert combat to life. Italians, including paratroopers from the rugged Folgore Division, and Rommel’s vaunted Afrika Korps take on the resolute British Eighth Army. The Free French and Americans also get into the action. The battles start in 1940, with a few in East Africa, and Sidi Barrani, Egypt, and continue up to El Alamein and the Americans’ first taste of combat during Operation Torch, in November of 1942. Heroes of North Africa has the most components of any game in the series to date, so find a pair of goggles; the dust and sand of the desert is going to fly! - - - - - - Previously and variously advertised as Mare Nostrum and later Heroes of the Mediterranean on its way from concept to to publication. UPDATE: All of our manuals and guides can be Downloaded, Viewed, and even printed right from our LnLP Online Library: We now have an Online Library of all, well almost all of our manuals. We add some every few weeks. You can find all the LnLT manuals at the link below. LnLP Online Library: http://library.lnlpublishing.com/
Lock 'n Load Tactical: Heroes of North Africa supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Lock 'n Load Tactical: Heroes of North Africa is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lock 'n Load Tactical: Heroes of North Africa for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lock 'n Load Tactical: Heroes of North Africa has a complexity rating of 3.7 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lock 'n Load Tactical: Heroes of North Africa belongs to these categories: Wargame and World War II. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lock 'n Load Tactical: Heroes of North Africa are: Ralph Ferrari and Jeff Lewis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lock 'n Load Tactical: Heroes of North Africa as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.