
- BGG rank
- BGG #989
- BGG rating
- 7.4
Last Bastion
- 1–4 players
- 45 min
- Complexity 2.6/5
- 2019

2026
Rules assistance for Lord of Loot
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Lord of Loot is a board game released in 2026 for 1–5 players, 60–90 minutes per game, and ages 10 and up. It was designed by Philipp K. Berger and its main mechanics are Variable Player Powers, Variable Set-up, and Die Icon Resolution.
Lord of Loot is a cooperative family-friendly fantasy board game. Explore a vast land filled with treasures, powerful weapons, and dangerous monsters. Level up your hero, master magic, and cooperate with your party of heroes to complete daring quests and earn epic rewards. Players take their turns alternating with the monsters. Our heroes use their 4 actions per turn to add land tiles to the map, draw loot from loot bags or fight with monsters. Monster fights are using attack and defense dice - which get stronger with better weapons. Your party of Heroes must defeat the evil end Bosses before they grow too powerful. The time you have is represented by the Monster card deck running out. But it’s not as simple as charging in swords blazing! To face the end Bosses, you’ll first need to complete their unique quests. The Heroes win once they have defeated all Bosses. The Heroes lose if you run out of Monster cards or if Heroes get knocked out more than two times. —description from the publisher
Lord of Loot supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lord of Loot is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lord of Loot for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lord of Loot has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lord of Loot belongs to these categories: Fantasy, Exploration, and Miniatures. Its main mechanics are Variable Player Powers, Variable Set-up, and Die Icon Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lord of Loot are: Philipp K. Berger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lord of Loot as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.