
- BGG rating
- 8.7
Maladum: Beasts of Enveron
- 1–6 players
- 2024

2024
Rules assistance for Maladum: Dungeons of Enveron
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Maladum: Dungeons of Enveron is a board game released in 2024 for 1–6 players, 45–120 minutes per game, and ages 14 and up. It was designed by Colin Young and Stewart Gibbs and its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up.
Maladum is a fantasy miniatures board game in which you control a band of adventurers seeking their fortune in the ancient dungeons of Enveron. They must fight off the Revenant hordes as they search for valuable artefacts and negotiate with a varied cast of NPCs. Maladum is built on the bestselling sci-fi game Core Space but has been overhauled and updated to accomodate the fantasy theme and rich lore. Like Core Space, Maladum takes place on a detailed 3D board of award-winning Battle Systems terrain, included in the box! Your Adventurers will return to the town between games, where the exciting campaign system will track your party's fortunes, developing their skills, upgrading their equipment and telling their story. —description from the publisher
Maladum: Dungeons of Enveron supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Maladum: Dungeons of Enveron is 45–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Maladum: Dungeons of Enveron for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Maladum: Dungeons of Enveron has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Maladum: Dungeons of Enveron belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Maladum: Dungeons of Enveron are: Colin Young and Stewart Gibbs. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Maladum: Dungeons of Enveron as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.