
- BGG rating
- 6.7
ManaSurge: Elementals
- 2–6 players
- 20–45 min
- Complexity 3.0/5
- 2016

Rules assistance for ManaSurge
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
ManaSurge is a board game released in 2016 for 2–6 players, 30 minutes per game, and ages 14 and up. It was designed by Frank Sronce and its main mechanics are Hand Management and Take That.
ManaSurge is a competitive magical card game in which dueling wizards fight for possession of the mystical World Crystal, a valued relic among magic users that grants immense power to whichever wizard wields it. You are one of the many wizards who have come to claim the stone, but gaining control of the stone won’t be an easy task. This free-for-all magical showdown pits 2-6 wizards against each other over a series of rounds. Each round is a magical duel between all the wizards, which includes six different types of magic: Blades, Fireball, Frost Wave, Lightning, Quake and Metamagic. These magic types will aid wizards in their duel. Players take turns casting an initial spell that will set the rule for the round, set the rank other players must beat, and earn them a potential Shard (VP). Players then take turns playing cards of equal or higher rank from their hands to the table; if they match the spell suit, they place a Shard on that card. The round ends when a player can no longer play a valid card from their hand. The player that could not play a card returns any Shards on their played cards back to the center, then takes card damage equal to the amount of Shards that are still on cards. All other players then take the Shards on cards they played to their Victory Pool. The player who played the last card gets a bonus Shard. When a player takes damage, they draw cards from the deck equal to the amount of damage and place them face down in front of them. If they ever accumulate 5+ damage, they immediately discard their hand and a Shard, then take their damage cards in to their hand. The game ends when one player has enough Shards. 15 in a two-player game, 12 for three or four players, and 10 for five or six.
ManaSurge supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for ManaSurge is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists ManaSurge for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
ManaSurge has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
ManaSurge belongs to these categories: Card Game, Fantasy, and Number. Its main mechanics are Hand Management and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of ManaSurge are: Frank Sronce. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists ManaSurge as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.