Maximum Throwdown: Overload
BGG rank
BGG #30,239
BGG rating
4.6

Maximum Throwdown: Overload

2014

Rules assistance for Maximum Throwdown: Overload

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • Complexity 1.5/5

Rules assistant for Maximum Throwdown: Overload

What would you like to know?

Answers come from the official rulebook, with the page to check.

Maximum Throwdown: Overload is a board game released in 2014 for 2–6 players and 30 minutes per game. It was designed by Jason Tagmire.

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About the game

Six more throwdown decks doubles the excitement! Maximum Throwdown: Overload is a standalone expansion to the card-throwing battle game, Maximum Throwdown. In the original game players draw one card from their deck and throw one card – but if they have the right icons in play, they'll draw more cards, throw more cards, steal cards from opponents and dump them in the gutter, break free of the shared playing space in order to keep from being covered, and – perhaps most important of all – score points each turn when they have enough visible icons in play. In this standalone expansion, players have the choice of 6 new factions that use a combination of the 6 existing and 6 all new abilities. Each of the factions plays very different from another. Some focus on skill (Wendy from Doomtown), and others focus on protection, reviving cards, and even bombs. There are also brand new land cards that offer special abilities. Integrates with: Maximum Throwdown

Designers

Publishers

  • Alderac Entertainment Group

Questions and answers

Maximum Throwdown: Overload supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.