Max's Advanced Rules for Axis and Allies: Europe
BGG rating
1.0

Expansion for Axis & Allies: Europe

Max's Advanced Rules for Axis and Allies: Europe

2000

Rules assistance for Max's Advanced Rules for Axis and Allies: Europe

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 180 min
  • 10+

Rules assistant for Max's Advanced Rules for Axis and Allies: Europe

What would you like to know?

Answers come from the official rulebook, with the page to check.

Max's Advanced Rules for Axis and Allies: Europe is an expansion for Axis & Allies: Europe released in 2000 for 2–5 players, 180 minutes per game, and ages 10 and up. It was designed by Max Michael and its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence.

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About the game

This expansion to Axis & Allies: Europe was sold at Origins 2000. It takes the rules from Max's Advanced Rules for Axis and Allies and adds new rules covering such subjects as Armored Spearheads and Encirclements, Partisans, Economic Investment and a more advanced system for Convoys. These rules may be used separately or together to add to A&A Europe.

Questions and answers

Max's Advanced Rules for Axis and Allies: Europe supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.