Mensch ärgere Dich nicht: Kick oder Karte

Expansion for Mensch ärgere Dich nicht

Mensch ärgere Dich nicht: Kick oder Karte

2008

Rules assistance for Mensch ärgere Dich nicht: Kick oder Karte

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 30 min
  • 8+

Rules assistant for Mensch ärgere Dich nicht: Kick oder Karte

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mensch ärgere Dich nicht: Kick oder Karte is an expansion for Mensch ärgere Dich nicht released in 2008 for 3–6 players, 30 minutes per game, and ages 8 and up. Its main mechanics are Race, Roll / Spin and Move, and Track Movement.

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About the game

Mensch ärgere Dich nicht: Kick oder Karte is an expansion for Mensch ärgere Dich nicht that adds a deck of action cards to the traditional gameplay. Whenever a pawn is about to be captured, players have the opportunity to avoid being sent back to the start by resolving one of the cards. These cards introduce a variety of challenges, including spelling words, performing physical tasks, competing in short duels with another player, or answering knowledge-based questions. Other cards change the current game situation, sometimes affecting the attacking player instead, while joker cards provide protection against being captured.

Questions and answers

Mensch ärgere Dich nicht: Kick oder Karte supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.