Meuse Argonne: The Final Offensive
BGG rank
BGG #19,225
BGG rating
7.0

Meuse Argonne: The Final Offensive

2013

Rules assistance for Meuse Argonne: The Final Offensive

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60 min
  • 12+
  • Complexity 2.4/5

Rules assistant for Meuse Argonne: The Final Offensive

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Answers come from the official rulebook, with the page to check.

Meuse Argonne: The Final Offensive is a board game released in 2013 for 1–2 players, 60 minutes per game, and ages 12 and up. It was designed by Eric R. Harvey and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

From the publisher's webpage: After successful offensives in August 1918, Marshal Foch ordered an all-new offensive into the Meuse-Argonne with no less an objective than the encirclement of the entire German Army. The US First Army commenced the new offensive on 26 September, but formidable German defenses stalled the operation within four days. The drive resumed after a few days of reorganization, this time supported by over 300 tanks and 500 aircraft. Steady progress was made until the attackers encountered the depth of the Argonne, one of the densest forests in France. It would be a tough slog until the Americans broke into the open. Game Contents: • 17 x 22” map • 100 die-cut counters • One Standard Rules booklet for this series • One Exclusive Rules booklet for this title Skills: • Level: Division • Hex: .25 miles (.402 km)

Publishers

  • Decision Games (I)

Questions and answers

Meuse Argonne: The Final Offensive supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.