Monster Derby Expansion I
BGG rating
6.9

Expansion for Monster Derby

Monster Derby Expansion I

2014

Rules assistance for Monster Derby Expansion I

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 30 min
  • 8+

Rules assistant for Monster Derby Expansion I

What would you like to know?

Answers come from the official rulebook, with the page to check.

Monster Derby Expansion I is an expansion for Monster Derby released in 2014 for 2–8 players, 30 minutes per game, and ages 8 and up. It was designed by Jeff Siadek and its main mechanics are Variable Player Powers, Roll / Spin and Move, and Dice Rolling.

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About the game

This Expansion pack doubles the fun by adding 25 more monsters. basilisk, boogeyman, chimera, ettin, ghost, snake, hell hound, hydra, leprechaun, mammoth, manticore, minotaur, pixie, roc, sea serpent, skeleton, sphinx, spider, stegosaurus, troll, werewolf, wraith, wyvern, yeti, make-your-own, and, of course, the gorilla. You must have Monster Derby to play. Players move monsters to try to engineer a finish by the monsters picked most highly on their secret agenda cards.

Questions and answers

Monster Derby Expansion I supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.