Monster Lands: Heavy Weapons & 5th Player
BGG rating
7.3

Expansion for Monster Lands

Monster Lands: Heavy Weapons & 5th Player

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Rules assistance for Monster Lands: Heavy Weapons & 5th Player

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60–120 min
  • 12+
  • Complexity 2.7/5

Rules assistant for Monster Lands: Heavy Weapons & 5th Player

What would you like to know?

Answers come from the official rulebook, with the page to check.

Monster Lands: Heavy Weapons & 5th Player is an expansion for Monster Lands released in 2018 for 1–5 players, 60–120 minutes per game, and ages 12 and up. It was designed by Gorka Mata, Víctor Fernández, Sergi Solé Pascual, and Daniel Schloesser and its main mechanics are Dice Rolling and Worker Placement.

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About the game

This expansion introduces new versatile and powerful components into the game, the Heavy Weapons. They have multiple activations and, unlike Traps and Defense tokens, can be brought home from battle if not used. They may allow your Mercenary to hide behind them, if activating their Defense value, or to use their immense fire power to blast Monsters out of the way or to destroy that roadblock that lets you conquer a Land. Coupled with the Heavy Weapons come the Mercenaries of the Forge Affinity. Use them by replacing those of another Affinity of choice or by adding them if you play a 5-player game. These Mercenaries have long been fiddling with the weapons as if they were pets, lets not part them from their treasures.

Editions

  • Monster Lands: Heavy Weapons & 5th PlayerenSecond Gate Games2018

Questions and answers

Monster Lands: Heavy Weapons & 5th Player supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.