Nexus Ops
BGG rank
BGG #707
BGG rating
7.2

Nexus Ops

2005

Rules assistance for Nexus Ops

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 12+
  • Complexity 2.2/5

For 2 players

Rules assistant for Nexus Ops

What would you like to know?

Answers come from the official rulebook, with the page to check.

Nexus Ops is a board game released in 2005 for 2–4 players, 90 minutes per game, and ages 12 and up. It was designed by Charlie Catino and Steven Kimball and its main mechanics are Hand Management, Take That, and Dice Rolling.

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About the game

Nexus Ops is a light-medium science fiction war game. The game boasts a hexagonal board that is set up differently every time, as well as (in the Avalon Hill edition) cool "glow" miniatures and lots of combat. Players control competing futuristic corporations that battle each other for control of the moon's Rubium Ore. By winning battles and fulfilling Secret Missions, you can obtain victory points. Units are composed of various alien races and have stats similar to those used in the Axis & Allies series. Combat is also similar. Players who lose battles are compensated with Energize cards which grant them special powers later. Players can also obtain Energize cards by controlling the Monolith, a raised structure in the center of the grid. The first person to reach the required number of victory points wins the game.

Publishers

  • Avalon Hill
  • Fantasy Flight Games
  • Ігромаг
  • Renegade Game Studios
  • Alis Games

Questions and answers

Nexus Ops supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.