Nord: Jarl Expansion
BGG rating
7.4

Expansion for Nord

Nord: Jarl Expansion

2015

Rules assistance for Nord: Jarl Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30–60 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Nord: Jarl Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Nord: Jarl Expansion is an expansion for Nord released in 2015 for 2–4 players, 30–60 minutes per game, and ages 14 and up. It was designed by Roland Goslar and Johannes Goslar and its main mechanics are Modular Board and Network and Route Building.

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About the game

In Nord, each player leads a tribe. He orders workers and fishermen, performs attacks, unites settlements and provides his fighters with raw materials and food. Nord: Jarl Expansion adds four special Jarls to the game: Ragnar, Eirik, Floki and Thorstein. These Jarls can substitute neutral jarls. They are placed during the setup before the players' jarls onto a central settlement. For each of them exist a small overview tile and a szenario tile with the rules. There are 4 big wooden jarl meeples with different colors which can be substituted with some meeples of your own or by marking the standard neutral jarls. For Ragnar is a big settlement included which can be crafted or substituted by 2 adjacent standard settlements.

Questions and answers

Nord: Jarl Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.