October War: Doctrine and Tactics in the Yom Kippur Conflict, 1973
BGG rank
BGG #9,912
BGG rating
6.9

October War: Doctrine and Tactics in the Yom Kippur Conflict, 1973

1977

Rules assistance for October War: Doctrine and Tactics in the Yom Kippur Conflict, 1973

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–600 min
  • 12+
  • Complexity 2.9/5

For 2 players

Rules assistant for October War: Doctrine and Tactics in the Yom Kippur Conflict, 1973

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Answers come from the official rulebook, with the page to check.

October War: Doctrine and Tactics in the Yom Kippur Conflict, 1973 is a board game released in 1977 for 2 players, 120–600 minutes per game, and ages 12 and up. It was designed by Irad B. Hardy and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

Strategy & Tactics magazine #61. This game is a tactical simulation of combat in the Middle East during the 1973 Yom Kippur War. The game included a map, 200 counters representing Israeli and Arab forces, and a 12-page rulebook. Eight scenarios and two campaign games (which link multiple scenarios) are included for play. Victory conditions vary depending on the scenario. (e.g.- Victory in 'The Battle of Gamala' scenario is based on victory points; in 'Peled's Counterattack', victory is based on capturing Hill 6 on the map) Extensive designer's notes and combat examples are included in the rulebook.

Questions and answers

October War: Doctrine and Tactics in the Yom Kippur Conflict, 1973 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.