
- BGG rating
- 8.9
Old School Tactical: Hell Bent – Pacific, 1941-1945
- 2 players
- 60 min
- Complexity 3.3/5
- 2020

2020
Rules assistance for Old School Tactical: Volume 3 – Pacific 1942/45
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Old School Tactical: Volume 3 – Pacific 1942/45 is a board game released in 2020 for 2 players and 60 minutes per game. It was designed by Mark H. Walker and Shayne Logan and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
Old School Tactical (OST) Vol III brings the popular OST system to the Pacific Theater of World War II. Fight in the jungles and on the beaches against both the Imperial Japanese Army and Naval (Marine) units. Unlike other OST soldiers, the fanatical Japanese have no Gut Check number, preferring death to dishonor. The Japanese also come with the new tank-killer units and, of course, rules for the famous Banzai attack. The Americans answer with canister rounds for their Stuart tank, the famed Marine firepower and discipline, and plenty of armor and artillery support. The game ships with 16 scenarios, including Alligator Creek (Henderson Field),Edson's Ridge (Guadalcanal),In the Coconut Grove (Bougainville), First Clash (Guadalcanal), and more. New units include Chi-Ha and Ha-Go tanks, Japanese Sappers, Type 99 LMG, Type 92 HMG, Type 89 Mortar, and more. On the American side there are LVTs, flamethrower tanks, Marine rifle units, Army rifle units, 37mm ATG (yeah, it fires canister), to name just a few. It's all the quick-playing fun of Old School Tactical, set in the tense Pacific theater of operations. —description from the publisher
Old School Tactical: Volume 3 – Pacific 1942/45 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Old School Tactical: Volume 3 – Pacific 1942/45 is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Old School Tactical: Volume 3 – Pacific 1942/45 has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Old School Tactical: Volume 3 – Pacific 1942/45 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Old School Tactical: Volume 3 – Pacific 1942/45 are: Mark H. Walker and Shayne Logan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Old School Tactical: Volume 3 – Pacific 1942/45 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.