Outremer
BGG rank
BGG #11,797
BGG rating
7.1

Outremer

1987

Rules assistance for Outremer

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 180 min
  • 12+
  • Complexity 2.6/5

For 2 players

Rules assistant for Outremer

What would you like to know?

Answers come from the official rulebook, with the page to check.

Outremer is a board game released in 1987 for 2–6 players, 180 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling, Grid Movement, and Modular Board.

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About the game

Outremer is a man-to-man small scale combat game set in the time of the 3rd Crusade (1146). The game is both a game by itself or can be played as an expansion to Cry Havoc and/or Siege. As a stand-alone game it has 3 scenarios as well as a scenario generation system and 2 maps. There are rules covering a character advancement system that allows for a campaign game using the included campaign mapboard depicting the region of Palestine. It is well suited for play-by-email format and can be adapted for decent solitaire play as well. The unit scale is one man to one counter. Each man (or woman! They are here too!) is generally represented by multiple counters or both sides of a single counter to portray healthy and wounded combatants as well as mounted and unmounted (including the horses) where applicable. Each counter has a nicely colored picture of each man with attack defense and movement values in addition to the name of the person depicted. Integrates with: Cry Havoc Siege.

Questions and answers

Outremer supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.