Overlord: D-Day and the Beachhead Battles
BGG rating
8.7

Expansion for The Killing Ground: Campaign for Normandy, July-August 1944

Overlord: D-Day and the Beachhead Battles

2007

Rules assistance for Overlord: D-Day and the Beachhead Battles

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 240–2160 min
  • 16+
  • Complexity 3.7/5

Rules assistant for Overlord: D-Day and the Beachhead Battles

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Answers come from the official rulebook, with the page to check.

Overlord: D-Day and the Beachhead Battles is an expansion for The Killing Ground: Campaign for Normandy, July-August 1944 released in 2007 for 2–4 players, 240–2160 minutes per game, and ages 16 and up. It was designed by Mark Hinkle and its main mechanics are Dice Rolling, Hexagon Grid, and Movement Points.

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About the game

OVERLORD: D-Day and the Beachhead Battles is an expansion module for The Killing Ground: Campaign for Normandy, July-August 1944 that covers the period from June 6, to July 5, 1944. This 30 game-turn module links directly to The Killing Ground with an additional map, playing pieces and rules. It may also be played as a single map, stand alone game. In either case, the original The Killing Ground game is required to use this module. OVERLORD: D-Day and the Beachhead Battles is divided into three stages, each with a different sequence of play. 1. D-Day: June 6, 1944 2. OVERLORD: The Build-up 3. The Killing Ground D-Day: June 6th, 1944 sequence of play is used only on game-turn one. OVERLORD: The Build-up sequence of play starts on turn 2 and ends the Game-turn in which both Allied nationalities have completed their depots. The Killing Ground: Campaign for Normandy, July-August 1944 sequence of play starts the turn after the depots are completed. The rules from the original Killing Ground game are used throughout the Build-up except were noted. The rules for D-Day and OVERLORD are in addition to and supersede the standard Killing Ground rules until the end of the Build-up. The OVERLORD expansion module includes the following: 24 page OVERLORD Rules Booklet D-Day Turn 1 Sequence of Play Booklet 2nd edition Killing Ground Rules Booklet North map section ; 22" x 34" (2 sided) 280 back-printed, die cut counters (1/2 inch) Game Turn Record Track Sequence of Play Card (2 sided) Breakdown Battalion recombination guide German Set-up card D-Day and Build-up Charts and Tables card Combat Manual Pamphlet Guide to Replacement Counters Allied Tracks and Tables Single Map Supplement Card CRT Card Most units are regiments; armor and other assets are battalions. At one day per turn and 2.5 km a hex. (from publisher's page and BGG users)

Questions and answers

Overlord: D-Day and the Beachhead Battles supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.