
- BGG rank
- BGG #2,022
- BGG rating
- 7.6
GKR: Heavy Hitters
- 1–4 players
- 60–120 min
- Complexity 2.8/5
- 2018

Expansion for Panzer: The Game of Small Unit Actions and Combined Arms Operations on the Eastern Front 1943-44
2014
Rules assistance for Panzer: Game Expansion Set, Nr 3 – Drive to the Rhine: The Second Front 1944-45
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Panzer: Game Expansion Set, Nr 3 – Drive to the Rhine: The Second Front 1944-45 is an expansion for Panzer: The Game of Small Unit Actions and Combined Arms Operations on the Eastern Front 1943-44 released in 2014 for 2–4 players. It was designed by James M. Day and its main mechanics are Dice Rolling, Hexagon Grid, and Action Queue.
This 3rd Panzer expansion set includes the most significant US and British forces that saw action on the Western front in 1944 up until the end of the war in 1945. Also included are the German units that fought against their relentless advances from Normandy, across Italy, breaching the Siegfried Line, and finally pushing in to the German Fatherland. The playbook for this third expansion includes rules for special units, new optional rules, Unit summaries for the US, British and German units and 10 scenarios. The list of Scenarios can be found below in the Community Wiki section. The TO&Es booklet includes details for the US, British and German forces covering the period from 1944 through 1945, including the US eavy and light Armored Divisions, British Armoured Divisions, in both Western Europe and Italian configurations, and Infantry and Airborne Divisions. German forces include Panzer Lehr, the 101st SS Heavy Tank Battalion (Michael Wittmann commanded its second company) and two independent Panzer Brigades. Finally, this expansion includes the next 4 double-sided geomorphic mapboards (8 mapboards total), modeling the terrain found in the close confines of the French boscage country and many other features as the Allied forces push into the heart of Germany. Add these 4 geomorphic mapboards to the 6 geomorphic mapboards from Expansions 1 & 2 for added play and many possible battle combinations. In order to play this expansion only the Panzer base game is required. Ownership of Expansions 1 & 2 is not required to field the German forces, they are all included here. However, this expands on those German units included in the first two expansions, no unit IDs are duplicated. Combine the German units from all three expansions to create customized scenarios on either the Western or Eastern Front. Included Panzer Exp3 units: German: 2cm FlaK 38, 2cm Vierling Zgkw 8t, 3.7cm PaK 36, 7.5cm PaK 40, 8.8cm FlaK 36, 15cm sIG, Brummbar, Elefant, Flakpanzer 38(t), Grille 33, Grille 33/1, Hetzer, Jagdpanther, Jagdpanzer IV, Jagdpanzer IV/70, Jagdtiger, Limber, Marder II, Marder III, Mobelwagon, Nashorn, Ostwind, PSW 222, PSW 231, PSW 233, PSW 234/1, PSW 234/2 Puma, PSW 234/3, PSW 234/4, PSW II Luchs, Pz 38(t) Aufklarer, Pz IIF, Pz IIIJ, Pz IIIN, Pz IVH, Pz IVJ, Pz V Panther, Pz VIB Tiger II, Pz VIE Tiger I, SdKfz 7, SdKfz 10, SdKfz 11, SPW 250/1, SPW 250/10, SPW 250/7, SPW 250/8, SPW 250/9, SPW 251/1, SPW 251/2, SPW 251/9, SPW 251/10, SPW 251/17, SPW 251/22, STuG IIIF, STuG IIIG, STuG IV, Wirbelwind, Trucks; Leg units US: 12.7mm AAMG, 37mm M1A1, 37mm M3A1, 3-in. M5, 57mm M1, Jeep, M10 GMC, M16 MGMC, M18 GMC, M20, M21 MMC, M24 Chaffee, M26 Pershing, M3 GMC, M36 GMC, M3A1, M4A1, M4A1 MMC, M4A1(76)W, M4A3(105) HMC, M4A3(75)W, M4A3(76)W, M4A3E2(75)W, M4A3E2(76)W, M4A3E8(76)W, M55 Quadmount, M5A1 Stuart, M8 Grayhound, M8 HMC, Trucks; Leg units US fliers: P-38L, P-47D British: 75mm SP Autocar, Achilles IC, AEC Mk. III, Archer, AS.51 Horsa, CG-4A Waco, Challenger, Churchill Crocodile, Churchill VII, Churchill VIII CS, Comet, Cromwell IV, Cromwell VI CS, Cromwell VII, Cromwell VIII CS, Crusader AA, Daimler Mk. I, Humber Mk. III, Humber Mk. IV, Humber SC, Kangaroo, Loyd Carrier, M5 APC, OQF 17-pdr, OQF 40mm Mk. III, OQF 6-pdr, Sherman Firefly, Sherman IB, Sherman IIA, Sherman V, Staghound AA, Staghound Mk. I, Staghound Mk. II, Stuart V, Universal Carrier, Valentine XI, White Scout Car, Wolverine, Trucks; Leg units British fliers: Mosquito Mk. VI, Typhoon Mk. 1B New Optional Rules • Morale Vehicle Bailout • Road/Path Movement [Expanded] • Removing of Spot Counters (now part of the Optional rules book in the Base game) • Staggered Initiative (now part of the Optional rules book in the Base game) • Recon Unit Capabilities [Expanded] • Airborne Operations – Paratroops & Gliders • Bocage Country – new rules for hedgerows expanding the possibilities for the West Front. • Artillery Air Bursts • Dismounted FOs • Delayed Reaction • Vehicle Assault Cover Box contents: 5 double-sided full-color countersheets with 352 x 7/8” and 176 x 5/8” counters 112 German counters 122 British counters 118 US counters 176 Infantry and Status counters 4 double-sided 10" x 27" geomorphic mapboards with 1" hexes (8 maps in total) 65 double-sided 5” x 4” Unit Data Cards Table of Organization & Equipment booklet Reference & Scenario Book
Panzer: Game Expansion Set, Nr 3 – Drive to the Rhine: The Second Front 1944-45 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Panzer: Game Expansion Set, Nr 3 – Drive to the Rhine: The Second Front 1944-45 has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Panzer: Game Expansion Set, Nr 3 – Drive to the Rhine: The Second Front 1944-45 belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Hexagon Grid, and Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Panzer: Game Expansion Set, Nr 3 – Drive to the Rhine: The Second Front 1944-45 are: James M. Day. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Panzer: Game Expansion Set, Nr 3 – Drive to the Rhine: The Second Front 1944-45 as an expansion for Panzer: The Game of Small Unit Actions and Combined Arms Operations on the Eastern Front 1943-44. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Panzer: The Game of Small Unit Actions and Combined Arms Operations on the Eastern Front 1943-44 to use it. Check that your edition of Panzer: The Game of Small Unit Actions and Combined Arms Operations on the Eastern Front 1943-44 is compatible, as some expansions were revised between editions.