PanzerBlitz: MGB – The Game of Amphibious Warfare

Expansion for PanzerBlitz

PanzerBlitz: MGB – The Game of Amphibious Warfare

1973

Rules assistance for PanzerBlitz: MGB – The Game of Amphibious Warfare

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min

Rules assistant for PanzerBlitz: MGB – The Game of Amphibious Warfare

What would you like to know?

Answers come from the official rulebook, with the page to check.

PanzerBlitz: MGB – The Game of Amphibious Warfare is an expansion for PanzerBlitz released in 1973 for 2 players and 90 minutes per game. It was designed by Stephen V. Cole.

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About the game

An expansion that adds amphibious warfare to PanzerBlitz. MGB features: six scenarios covering both the Pacific and European theaters; eight maps featuring coastlines or islands; two counter sheets with new units for the German, Japanese, Italian, British, and American forces (including U.S. Marines and British Commandos); rules covering ship movement, naval gunfire, and torpedoes. Published in issue #3 of JagdPanther magazine which has been rereleased in PDF format by Amarillo Design Bureau. —user summary

Publishers

  • (Web published)
  • Amarillo Design Bureau, Inc.
  • JagdPanther Publications

Questions and answers

PanzerBlitz: MGB – The Game of Amphibious Warfare supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.