Paranoia Mandatory Card Game Expansion: Secret Societies
BGG rating
8.3

Expansion for Paranoia Mandatory Bonus Fun! Card Game

Paranoia Mandatory Card Game Expansion: Secret Societies

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Rules assistance for Paranoia Mandatory Card Game Expansion: Secret Societies

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–8 players
  • 60 min
  • 10+

Rules assistant for Paranoia Mandatory Card Game Expansion: Secret Societies

What would you like to know?

Answers come from the official rulebook, with the page to check.

Paranoia Mandatory Card Game Expansion: Secret Societies is an expansion for Paranoia Mandatory Bonus Fun! Card Game for 3–8 players, 60 minutes per game, and ages 10 and up. It was designed by Steve Gilbert.

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About the game

From the publisher: If only Alpha Complex was free of all secret societies... except the one you belong to! Fortunately being an elite Troubleshooter agent provides you with some interesting opportunities to fulfill your secret societies' deepest wishes. Succeed in your assignments and you will collect valuable IOU awards to further your advancement in Alpha Complex. Fail - and they'll be scraping you out of the carpet for weeks! Expands: Paranoia Mandatory Bonus Fun! Card Game

Designers

Publishers

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  • Mongoose Publishing

Questions and answers

Paranoia Mandatory Card Game Expansion: Secret Societies supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.