Paul Koenig's Market-Garden: Eindhoven Bridge
BGG rank
BGG #19,246
BGG rating
7.1

Paul Koenig's Market-Garden: Eindhoven Bridge

2012

Rules assistance for Paul Koenig's Market-Garden: Eindhoven Bridge

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 50 min
  • 13+
  • Complexity 1.8/5

Rules assistant for Paul Koenig's Market-Garden: Eindhoven Bridge

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Paul Koenig's Market-Garden: Eindhoven Bridge is a board game released in 2012 for 2 players, 50 minutes per game, and ages 13 and up. It was designed by Paul Koenig and its main mechanics are Hexagon Grid and Chit-Pull System.

Similar games

About the game

Paul Koenig’s Market Garden is a series of small-format, competitive introductory-level wargames covering the critical first three days of Operation Market-Garden, where the Allies attempted to seize a series of bridges in Holland and end WWII before Christmas. Each game in the series covers a separate bridge: Arnhem, Nijmegen, and Eindhoven. As a player, you must command your German or Allied forces so as to capture key objectives on the board while keeping your casualties down (and your opponent’s casualties up). Eindhoven Bridge is the second game in the Market Garden series, covering the events happening at this vital fiver crossing from September 17th-19th, 1944. Each player commands their German or American forces so as to capture key objectives on the board while keeping your casualties down (and your opponent’s casualties up). With plenty of decision making and Optional Rules to extend gameplay and realism, the very collapse of Germany is at stake as you make your stand and bring your enemies down at Eindhoven Bridge!

Designers

Publishers

  • Victory Point Games

Questions and answers

Paul Koenig's Market-Garden: Eindhoven Bridge supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.