Pavia: Climax of the Italian Wars
BGG rank
BGG #24,418
BGG rating
6.0

Pavia: Climax of the Italian Wars

2012

Rules assistance for Pavia: Climax of the Italian Wars

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 12+
  • Complexity 2.0/5

Rules assistant for Pavia: Climax of the Italian Wars

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pavia: Climax of the Italian Wars is a board game released in 2012 for 2 players and ages 12 and up. It was designed by Chris Perello and its main mechanics are Hexagon Grid.

Similar games

About the game

(from Decision games website:) Pavia was the climactic clash of the Italian Wars, a decades-long struggle between Valois France and Habsburg Spain for control of Italy. Both sides have nascent pike-and-shot armies, the French still relying upon feudal knights, and the Spanish increasingly dependent on new individual firearms. Both sides also relied on mercenaries: Italian musketeers, Swiss pikemen, German Landsknechts. Tercios, too, are in their infancy; at Pavia, the battle is fought by smaller formations maneuvering in a broken, wooded area. Pavia uses the new Pike & Shot game system to portray the battlefields of the early gunpowder period. Infantry is based on pike formations with varying numbers of attached musketeers. Other musketeers operate independently, useful for skirmishing but vulnerable to both infantry and cavalry. Shock power comes from heavy cavalry, armored horsemen armed with pistol and sword, but relying increasingly on firepower to wear down opponents. Light cavalry roam the battlefield, too weak to stand up to their heavy cousins, but ruthless during a pursuit. The newest form of horsemen are the dragoons, men trained to fight mounted and on foot, ideal for seizing key points in advance of the main body. Artillery is still in its infancy; the large, powerful guns are all-but-immobile. However, different armies at different times experiment with lighter, more mobile weapons. Game Contents: • 17 x 22” map • 100 die-cut counters • One Standard Rules booklet for this series • One Exclusive Rules booklet for this title

Mechanics

Designers

Publishers

  • Decision Games (I)

Questions and answers

Pavia: Climax of the Italian Wars supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.