
- BGG rank
- BGG #14,214
- BGG rating
- 5.8
Phase 10 Masters Edition
- 2–6 players
- 120 min
- Complexity 1.4/5
- 2001

2007
Rules assistance for Phase 10 Twist
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Phase 10 Twist is a board game released in 2007 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by Ken Johnson and its main mechanics are Set Collection.
From the publisher: Whether you are a longtime fan of Phase 10, or you're new to the game, take on the challenge of Phase 10 Twist! If you play your cards right, you can out-think your opponents and maximize your luck! Take risks and try to advance to the finish faster or play the safe and steady route... whichever way you want to play, you'll be challenged, excited, and even a little twisted. From submitter: This looks to add multiple draw piles, a board to progress upon and optional push your luck out of turn phase selections from a separate draw pile. It's still Phase 10, but it looks to have been brought some much needed gameplay additions.
Phase 10 Twist supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Phase 10 Twist is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Phase 10 Twist for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Phase 10 Twist has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Phase 10 Twist belongs to these categories: Card Game. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Phase 10 Twist are: Ken Johnson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Phase 10 Twist as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.