Piquet: Master Rules for Wargaming
BGG rank
BGG #17,505
BGG rating
6.9

Piquet: Master Rules for Wargaming

1995

Rules assistance for Piquet: Master Rules for Wargaming

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Piquet: Master Rules for Wargaming

What would you like to know?

Answers come from the official rulebook, with the page to check.

Piquet: Master Rules for Wargaming is a board game released in 1995 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Bob Jones (I) and its main mechanics are Dice Rolling and Action Points.

Expansions

Similar games

About the game

From the publisher: "PIQUET (Fr. pee-kay, anglicized pick-et) is a paper time machine that lets you ride with El Cid, command an army under Napoleon, or try to outwit the Desert Fox prior to El Alamein. Would you like to hear the whistle of arrow shafts at Agincourt? Or smell the sharp acrid haze of burnt black powder? Can your mind's eye see that ridge across the way lined with Union Troops? Let PIQUET provide the catalyst for your imagination! PIQUET is a unique miniature wargame system that provides a master set of rules for a wide range of periods. This core set, once learned, allows the wargamer to easily game in any time period without relearning volumes of rules, or the need to constantly remount figures." Note that the core rules do not suffice to play the game - one of the historical modules is also required. Expanded by: Piquet: Anchor of Faith Piquet: Archon II Piquet: Band of Brothers Piquet: Cartouche Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition Piquet: Forgotten Heroes Piquet: Les Grognards Piquet: PKowboys Piquet: Point of Attack – Barrage Piquet: Point of Attack II – The Blitzkrieg Piquet: Theater of War

Designers

Publishers

  • Piquet, Inc.

Questions and answers

Piquet: Master Rules for Wargaming supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.