
- BGG rank
- BGG #22,516
- BGG rating
- 5.7
Shadowrun Duels
- 2 players
- 30 min
- Complexity 2.3/5
- 2003

2008
Rules assistance for Playbook Football
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Playbook Football is a board game released in 2008 for 2 players and 45 minutes per game. It was designed by Kevin Barrett and its main mechanics are Dice Rolling.
The closest you can get to football without wearing shoulder pads! Playbook Football appeals to anyone who enjoys football, from the armchair quarterback to the dedicated season ticket holder. It is easy to learn, fast to play, and has all of the tactical depth of football. Constructed out of high-quality, all-wood components, Playbook Football is a beautiful piece of home décor as well as an engrossing game of strategy and luck. With 10 years of football statistics incorporated into the play cards this is the most accurate football board game ever brought to market. Players feel the excitement as the plays they call carry them down the field to victory or deny the opposing team critical yardage. From basic calls to fancy plays like the Blitz and Screen Pass, if you can do it in football, you can do it in Playbook Football! Players complete a full game in less than an hour. Every game is different, keeping players going all night long. Expansion packs with custom plays are planned for release in 2009, letting players build their own playbook and team. Want to see how your team stacks up to anyone else in the league? Grab a friend after the game and find out!
Playbook Football supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Playbook Football is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Playbook Football has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Playbook Football belongs to these categories: Dice and Sports. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Playbook Football are: Kevin Barrett. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Playbook Football as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.