Project Mars
BGG rank
BGG #30,100
BGG rating
4.4

Project Mars

2016

Rules assistance for Project Mars

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 50–75 min
  • 14+
  • Complexity 2.2/5

Rules assistant for Project Mars

What would you like to know?

Answers come from the official rulebook, with the page to check.

Project Mars is a board game released in 2016 for 2–4 players, 50–75 minutes per game, and ages 14 and up. It was designed by Brian Kumanchik and its main mechanics are Hand Management, Auction / Bidding, and Open Drafting.

Expansions

Similar games

About the game

In Project Mars you work as a space industry contractor racing to be the first company with the technology and engineering levels to send humans to Mars.  It's not going to be easy as there are a number of challenges to overcome in order to accomplish a manned trip to the red planet, for one, it's only feasible to make an attempt every 2 years (actually closer to 26 months) for the most optimal alignment of Earth and Mars. Next there is the challenge of getting all the necessary items you'll need for the trip free of Earth's atmosphere. This can't be done in one shot - so multiple missions will be necessary, taking fuel and modules up to low Earth orbit (LEO) on separate trips where they can then be assembled into a spacecraft that has everything needed to do the job. And let's not forget money – it costs a lot to make all this happen! Place your modules in low Earth orbit by increasing your engineering level, while managing your resources, expanding your office space, working with the best vendors and hiring the most capable employees for the job. Objective Be the first player to place 2 fuel depots and 3 modules in low Earth orbit and have the engineering level necessary to acquire the Launch Date card.

Publishers

  • Point 'n Click design

Questions and answers

Project Mars supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.