Raise the Roof
BGG rank
BGG #26,652
BGG rating
5.8

Raise the Roof

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Rules assistance for Raise the Roof

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60 min
  • 7+
  • Complexity 1.0/5

Rules assistant for Raise the Roof

What would you like to know?

Answers come from the official rulebook, with the page to check.

Raise the Roof is a board game released in 1982 for 2–4 players, 60 minutes per game, and ages 7 and up. It was designed by Truman Henard, Jr. and its main mechanics are Hand Management, Take That, and Set Collection.

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About the game

"Put on your hard hat and get ready to build. Anything can happen when playing the exciting card game Raise the Roof. As you collect the rooms and systems necessary to construct your house of cards, strategy and quick thinking are needed to avoid the catastrophes and disasters of this construction/destruction game. An hour of fun or an evening of entertainment . . . whether you Raise 'em or Raze 'em - Fun is the proof when you Raise the Roof." Raise the Roof is a card game where you try to build your house while trying to burn down/blow up/stall (with labor problems) the other players' houses. Players draw cards and place them on the table to build their houses or they can play a disaster on another player to slow his progress. The player with the most valuable house at the end of the game wins.

Editions

  • Raise the RoofenHenard Industries1984
  • Raise the RoofenHenard Industries1982
  • Raise the RoofenHenard Industries1982

Categories

Publishers

  • Henard Industries

Questions and answers

Raise the Roof supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.