
- BGG rank
- BGG #23,320
- BGG rating
- 5.8
CITY Alarm
- 2–4 players
- 15 min
- Complexity 1.2/5
- 2012

2011
Rules assistance for Ramses Return
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Ramses Return is a board game released in 2011 for 2–4 players, 10 minutes per game, and ages 7 and up. It was designed by Reiner Knizia, Cephas Howard, and Jesper C. Nielsen and its main mechanics are Set Collection, Roll / Spin and Move, and Memory.
Ramses Pyramid was one of the titles that launched the LEGO games line in 2009, and designer Reiner Knizia was played up in the press due to his involvement with the game. In Ramses Return, Knizia and other designers, um, return to the setting of the first game, with players now trying to capture three different golden treasures to win the game. During the game set-up, six differently-colored crystals are hidden underneath six temples placed on the board. An additional eight crystals are laid out on the game board, with four types of golden treasures on display as well, one type in each corner. On a turn, the player rolls the die and gets one of two results: • If the die shows one or two colors and the player has a crystal matching one of these colors, then she can move up to two spaces on the board. If she lacks a matching crystal, she picks up a temple and secretly looks inside: if the crystal inside the temple matches, she reveals it, moves her figure up to two spaces, then sets the temple down again, possibly in a new location; if the crystal doesn't match, she replaces the temple and doesn't move. • If the die shows a mummy, the player moves her token up to three spaces and moves the mummy three spaces around the outer edge of the board. Any player caught by the mummy leaves a golden treasure (or a crystal if no treasure is held) in that space, then returns to start. The mummy and token movement can be done in either order. Land on a crystal or golden treasure that you don't have, and you can claim it. Collecting crystals helps you move more consistently, and collecting treasures is how you win the game. The rules include a few variants for mummy movement and crystal power.
Ramses Return supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ramses Return is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ramses Return for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ramses Return has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ramses Return belongs to these categories: Children's Game, Dice, and Memory. Its main mechanics are Set Collection, Roll / Spin and Move, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ramses Return are: Reiner Knizia, Cephas Howard, and Jesper C. Nielsen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ramses Return as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.