
- BGG rank
- BGG #661
- BGG rating
- 7.3
Discworld: Ankh-Morpork
- 2–4 players
- 60 min
- Complexity 2.2/5
- 2011

2025
Rules assistance for Raven Manor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Raven Manor is a board game released in 2025 for 4–10 players, 15–45 minutes per game, and ages 18 and up. It was designed by Michał Zaczek and its main mechanics are Take That, Team-Based Game, and Acting.
Something strange has been happening in the Manor lately. Black feathers appeared all around the Manor, seemingly out of nowhere. Members of the Family started to act out of character and some have died under mysterious circumstances. But these are no accidents - someone is pulling the strings behind the scenes and he needs to be stopped as soon as possible. Can the surviving members of the Family find and kill him before it’s too late? Raven Manor is a social deduction party game with stunning dark graphics, inspired by Sin City comics and with easy-to-learn rules that lead to deep gameplay. One of you will play as the Raven. The rest will take on the role of the Family. As the Raven, your goal is to possess or kill the other players. As the Family, you must use your wits and deduction skills to uncover the Raven's identity and eliminate them before it's too late. Death doesn’t stop you from enjoying the game. If you’re killed, you’re playing just as before, but with a restriction - from now on you can’t kill anyone else. No more waiting for other players to finish the game! Use deduction, lie, bluff and simply have a good time with your friends. Will you be able to catch the Raven?
Raven Manor supports 4–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Raven Manor is 15–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Raven Manor for ages 18 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Raven Manor has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Raven Manor belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Take That, Team-Based Game, and Acting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Raven Manor are: Michał Zaczek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Raven Manor as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.