Red Alert: Space Fleet Warfare
BGG rank
BGG #5,351
BGG rating
7.8

Red Alert: Space Fleet Warfare

2019

Rules assistance for Red Alert: Space Fleet Warfare

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–90 min
  • 14+
  • Complexity 2.4/5

For 2 players

Rules assistant for Red Alert: Space Fleet Warfare

What would you like to know?

Answers come from the official rulebook, with the page to check.

Red Alert: Space Fleet Warfare is a board game released in 2019 for 2–6 players, 60–90 minutes per game, and ages 14 and up. It was designed by Richard Borg and its main mechanics are Hand Management, Dice Rolling, and Modular Board.

Expansions

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About the game

Richard Borg heads into space in this exciting new Commands & Colours board game – including two complete fleets of hard plastic starships! Red Alert: Space Fleet Warfare allows two to six players to duke it out in space. The play of command cards drives the action and creates a "fog of war", while battle dice resolve combat quickly and efficiently. Combat cards add an element of suspense and challenge players to maintain their star token reserves to power their Combat cards through the course of a battle. The action on a combat card may hinder the opposition forces, enhance a player’s units, or may instantly change the course of a battle. An assortment of task force cards allow players to quickly deploy a fleet of starships. In addition to these task force units, players can augment and customize their fleets with support vessels. —description from the publisher

Questions and answers

Red Alert: Space Fleet Warfare supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.