
- BGG rank
- BGG #10,263
- BGG rating
- 7.0
Niwashi
- 2 players
- 20–40 min
- Complexity 1.7/5
- 2024

2026
Rules assistance for Red Notice: A Million or Prison
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Red Notice: A Million or Prison is a board game released in 2026 for 2 players, 20–40 minutes per game, and ages 10 and up. It was designed by Baptiste Laurent and Gautier de Cottreau and its main mechanics are Point to Point Movement, Deduction, and Hidden Roles.
Embark in a thrilling chase across the globe! Play as Angela Farbank, a genius counterfeiter traveling the world to cash $1,000,000 in forged checks, or Jessah Hope, an unyielding FBI agent who dreams of putting Farbank behind bars. Bluffing and anticipation are the key words in this gripping pursuit. Will you be able to thwart your opponent's plans and win before they do? Playing as Angela, you must travel the world and cash counterfeit checks totalling $1,000,000. Use your personal world map to secretly record your movements and your fake identities to escape if you are captured. As Jessah, blow Angela's cover by locating her, then arrest her before she can carry out her plan. Fortunately, you have the FBI's virtually unlimited resources at your disposal: as the checks are cashed, your superiors will give you new means to take action. Regardless of your role, 4 randomly drawn Action cards determine the choices available to both of you each round. Take turns placing your tokens face down to plan when and how to act, then resolve the actions according to their value – travel to a nearby city, cash a check from your hand (if you're in the right continent), draw a new check, or add/remove radars and road-blocks on the map. —description from the publisher
Red Notice: A Million or Prison supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Red Notice: A Million or Prison is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Red Notice: A Million or Prison for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Red Notice: A Million or Prison has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Red Notice: A Million or Prison are Point to Point Movement, Deduction, and Hidden Roles. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Red Notice: A Million or Prison and want something comparable.
The credited designers of Red Notice: A Million or Prison are: Baptiste Laurent and Gautier de Cottreau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Red Notice: A Million or Prison as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.