
- BGG rank
- BGG #21,225
- BGG rating
- 7.4
Warring Kingdom
- 2–4 players
- 45 min
- Complexity 3.0/5
- 2014

2018
Rules assistance for Rising for the Throne
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rising for the Throne is a board game released in 2018 for 2–6 players, 40–50 minutes per game, and ages 8 and up. It was designed by Txarli Factory and its main mechanics are Dice Rolling and Deck, Bag, and Pool Building.
Rising for the Throne is a card game in which you control one of the six clans available to increase your army and win the battle. Choose your clan and lead it to the throne. Gryphonn - The power of politics. Agnuth - Great in combat. Valakiem - Full of magic. Malüs - The richest house. Ulferk - The most courageous clan. Jörmund - The great explorers. Throw the dices and gain resources for your clan, but don't be greedy, you can lose it. Use that resources to recruit troops for your strategy and win Victory Points. You can use your clan or card abilities for your advantage or use it to destroy your opponents. Take care of the game events, storms, floods, plagues... They could start in the middle of a game, some events would reduce your forces, but other events can help to protect your army. Once a player reaches a certain amount of Victory point the game ends, so watch your enemies and try to stop them from reaching their objectives.
Rising for the Throne supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rising for the Throne is 40–50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rising for the Throne for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rising for the Throne has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rising for the Throne belongs to these categories: Card Game, Fantasy, and Dice. Its main mechanics are Dice Rolling and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rising for the Throne are: Txarli Factory. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rising for the Throne as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.