Royal Netherlands Navy
BGG rating
8.0

Expansion for General Quarters (Third Edition)

Royal Netherlands Navy

Rules assistance for Royal Netherlands Navy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 180 min
  • Complexity 3.0/5

Rules assistant for Royal Netherlands Navy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Royal Netherlands Navy is an expansion for General Quarters (Third Edition) for 2–6 players and 180 minutes per game. It was designed by L. L. Gill and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Simulation.

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About the game

A 23-page supplement adding the Royal Netherlands Navy (RNN) and ABDA ships to General Quarters (Third Edition). It includes the RNN Surface Combat Charts, ship logs for both RNN and ABDA, formation cards for Dutch aircraft and three scenarios. There's also an article about a hypothetical British battle cruiser in Dutch service. The scenarios are: Brawl in the Badung Strait (ABDA vs. IJN 1942) Battle of Borneo (RNN vs. IJN 1942, what-if) Running the Gauntlet (RNN vs. IJN 1942, what-if) The supplement is only available as an electronic document (PDF). Expands: General Quarters (Third Edition)

Questions and answers

Royal Netherlands Navy supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.