
- BGG rank
- BGG #1,909
- BGG rating
- 7.6
Rum & Bones: Second Tide
- 2–6 players
- 60 min
- Complexity 2.8/5
- 2017

Rules assistance for RUMBLESLAM: Vitamir
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
RUMBLESLAM: Vitamir is an expansion for RUMBLESLAM released in 2017 for 2–4 players, 30–90 minutes per game, and ages 12 and up. It was designed by Jason Beckerleg and Louis Simpson and its main mechanics are Player Elimination, Dice Rolling, and Grid Movement.
"Built to endure the sub-zero temperatures of his homeland, Vitamir is clad in thick hair that acts as both insulator and armor. During his travels, the bear-like wrestler created dozens of folk stories and rumors. The Sasquatch? Just Vitamir taking a stroll through the woods. The abominable snowman? Just Vitamir lost in a snowstorm." Fan favorite Vitamir is a force unto himself. A giant of a man, he has some of the best movement and action points of any WEIGHT 3 wrestler. He's got great stats and high damaging special abilities. His Man Against Wild ability does extra damage when targeting Feral Den or Forest Soul wrestlers, which makes him the perfect Kaiser's Palace wrestler to add a little extra oomph to a Heavy Pounders team.
RUMBLESLAM: Vitamir supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for RUMBLESLAM: Vitamir is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists RUMBLESLAM: Vitamir for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
RUMBLESLAM: Vitamir belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Player Elimination, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of RUMBLESLAM: Vitamir are: Jason Beckerleg and Louis Simpson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists RUMBLESLAM: Vitamir as an expansion for RUMBLESLAM. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need RUMBLESLAM to use it. Check that your edition of RUMBLESLAM is compatible, as some expansions were revised between editions.