Sakura Arms
BGG rank
BGG #3,618
BGG rating
7.5

Sakura Arms

2016

Rules assistance for Sakura Arms

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 14+
  • Complexity 3.0/5

For 2 players

Rules assistant for Sakura Arms

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sakura Arms is a board game released in 2016 for 2 players, 30 minutes per game, and ages 14 and up. It was designed by BakaFire and its main mechanics are Variable Player Powers, Hand Management, and Take That.

Expansions

Similar games

About the game

Sakura Duel — known in Japanese as 桜降る代に決闘を and also released as Sakura Arms — is a two-player dueling game in which players first choose two of seven megami (Japanese goddesses), each of which has a different keyword that empowers some of their cards. Players then see what the opponent chose before assembling a deck of ten out of 22 cards, with the players choosing cards both to take advantage of their own megami powers and to exploit their opponent's weaknesses. Players then duel to see who will be victorious. The game uses a single kind of token to represent life, distance, aura (defense), and flare (special energy) based on the zone these tokens occupy. By moving tokens between zones, you attempt to gain the ideal position and set up as many attacks as possible — or be prepared to avoid attacks. The gameplay at its core is simple, and due to its limited environment, it is relatively easy to learn the cards for a deck-building game. Building a deck and playing normally takes less than 20 minutes. This is the first release for the second version of the Sakura Arms game system. A third version, with system changes and balance updates, has since been released.

Designers

Publishers

  • Korea Boardgames
  • Alderac Entertainment Group
  • Mysterious Island Games
  • BakaFire Party

Questions and answers

Sakura Arms supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.