
- BGG rank
- BGG #14,029
- BGG rating
- 7.9
Outremer
- 2–4 players
- 120–180 min
- Complexity 3.7/5
- 2025

2025
Rules assistance for Шестерёнки (Gears)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Шестерёнки (Gears) is a board game released in 2025 for 2–4 players, 20–40 minutes per game, and ages 12 and up. It was designed by Stanislav Krasnov and Olga Ilchenko and its main mechanics are Variable Player Powers, Auction / Bidding, and Deduction.
England, Victorian era. A group of inventors are close to creating a mechanical computing machine - a giant analog computer that works by rotating numerous gears. The machine is almost complete, and only a few final details are missing - the correct sequence of control gears that encode the computer's operation. Each inventor has his own idea of what the final code should be, and each wants to run his version faster than the others, so that he can claim the title of genius master! Players use a set of gear cards. Each round, they will select a gear from their hand face down, and then their neighbor to the right will be able to spin it. After the spin, the gears are revealed and a winner is determined based on the rules of the round. The winner will decode one of their four code cards depending on the value or color of the winning gear. The first player to decode their four code cards wins the game.
Шестерёнки (Gears) supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Шестерёнки (Gears) is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Шестерёнки (Gears) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Шестерёнки (Gears) has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Шестерёнки (Gears) belongs to these categories: Deduction and Bluffing. Its main mechanics are Variable Player Powers, Auction / Bidding, and Deduction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Шестерёнки (Gears) are: Stanislav Krasnov and Olga Ilchenko. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Шестерёнки (Gears) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.