
- BGG rank
- BGG #2,232
- BGG rating
- 7.7
Battle Cry: 150th Civil War Anniversary Edition
- 2 players
- 45 min
- Complexity 2.1/5
- 2010

Rules assistance for Sheridan in the Valley
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sheridan in the Valley is an expansion for Stonewall in the Valley released in 1998 for 1–2 players and 60–300 minutes per game. It was designed by John Menichelli and its main mechanics are Hexagon Grid and Simulation.
Sheridan in the Valley depicts the duel between Generals Philip Sheridan and Jubal Early in the Shenandoah Valley during october 1864. This module uses the rules, maps and informational counters from Stonewall in the Valley - the only additional components required are this rule booklet and the included countersheet. Two basic and a campaign scenarios. Published on MMP's website (see link section). (source: from the rules and BGG user)
Sheridan in the Valley supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sheridan in the Valley is 60–300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Sheridan in the Valley has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sheridan in the Valley belongs to these categories: Wargame, Expansion for Base-game, and American Civil War. Its main mechanics are Hexagon Grid and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sheridan in the Valley are: John Menichelli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sheridan in the Valley as an expansion for Stonewall in the Valley. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Stonewall in the Valley to use it. Check that your edition of Stonewall in the Valley is compatible, as some expansions were revised between editions.