Shipwreck: Corporate Rosario – Number 12: Exocet vs Carriers

Expansion for Shipwreck

Shipwreck: Corporate Rosario – Number 12: Exocet vs Carriers

2018

Rules assistance for Shipwreck: Corporate Rosario – Number 12: Exocet vs Carriers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 10+

Rules assistant for Shipwreck: Corporate Rosario – Number 12: Exocet vs Carriers

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shipwreck: Corporate Rosario – Number 12: Exocet vs Carriers is an expansion for Shipwreck released in 2018 60 minutes per game and ages 10 and up. It was designed by Martin Bourne and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Simulation.

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About the game

Corporate Rosario 12 - Exocet vs Carriers is the twelfth in a series of ready to play scenarios based on the Falklands War of 1982. A scenario based on the last air-launched exocet attack on the British carriers. One last attempt by Argentina for victory at sea. Designed for use with Shipwreck, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. With a little modification could be used for other rules systems. Includes: A description of the action and results. Ship detail sheets for all units involved, starting map, starting positions and victory conditions. —description from the publisher

Questions and answers

The listed playing time for Shipwreck: Corporate Rosario – Number 12: Exocet vs Carriers is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.