
- BGG rank
- BGG #664
- BGG rating
- 7.9
Star Wars: Battle of Hoth
- 2–4 players
- 30 min
- Complexity 1.9/5
- 2025

Rules assistance for Silent Death Tech: Warhounds
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Silent Death Tech: Warhounds is an expansion for Silent Death: The Next Millennium Deluxe Edition released in 1996 for 2–8 players, 120 minutes per game, and ages 10 and up. It was designed by John R. Hopler and its main mechanics are Hexagon Grid.
From the back cover: Escorts do the grunt work.. " Yeee-Haw!" came the scream across the headset. " Pipe down; Mike, some of us are trying to concentrate!" Will yelled back as he squeezed off another salvo of missiles toward the fleeing Imperial Nighthawks. "We have 'em on the run. Don't let 'em get away." "They're trying to use that moon for cover." " Mike take your wing left to cut them off" "Will, it..." A flash of blue light lit the canopy as the Talon exploded. Will glanced at the moon. Rising from its horizon came the imposing silhouette of a Mega-fortress. Escort vessels-corvettes, frigates, and destroyers-are the true workhorses of all interstellar navies. This supplement adds the escort vessel class of ships to the deadly universe of Silent Death. Escorts do the grunt work of the navy, serving as long-range patrol craft, picket ships, convoy and fleet escorts, fighter tenders, assault transports, blockade runners and more. This book contains all the info you'll need to incorporate these ships into your Silent Death games. Warhounds includes: • Rules for escort class vehicles, escort class scenarios, an escort campaign • Ship design rules for Warhounds • New weapons for escort class ships . • Ship displays for: Aosho, Constellation, Fletcher, Megafortress, Narwhal, Stingray, Narwhal Ill, Longboat, Ushas, Kali, Nebula II, Pteradon, Cetshwayo
Silent Death Tech: Warhounds supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Silent Death Tech: Warhounds is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Silent Death Tech: Warhounds for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Silent Death Tech: Warhounds has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Silent Death Tech: Warhounds belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Silent Death Tech: Warhounds are: John R. Hopler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Silent Death Tech: Warhounds as an expansion for Silent Death: The Next Millennium Deluxe Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Silent Death: The Next Millennium Deluxe Edition to use it. Check that your edition of Silent Death: The Next Millennium Deluxe Edition is compatible, as some expansions were revised between editions.