SkirmishCampaigns: Russia '41 – Ghosts at Smolensk
BGG rating
5.0

SkirmishCampaigns: Russia '41 – Ghosts at Smolensk

2001

Rules assistance for SkirmishCampaigns: Russia '41 – Ghosts at Smolensk

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 12+

Rules assistant for SkirmishCampaigns: Russia '41 – Ghosts at Smolensk

What would you like to know?

Answers come from the official rulebook, with the page to check.

SkirmishCampaigns: Russia '41 – Ghosts at Smolensk is a board game expansion released in 2001 for 2–4 players and ages 12 and up. It was designed by Scott Fisher and Nathan Forney and its main mechanics are Simulation and Scenario / Mission / Campaign Game.

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About the game

SkirmishCampaigns:Russia 41-Ghosts at Smolensk is a complete book recreating skirmish-level battles and campaigns centered on the German 7th Panzer "Ghost" Division and its titanic struggle around Smolensk in July 1941. This book is a partner to the previous release "France '40-The Ghost Division" as it features the same unit and is also the third book in a trilogy of books focused on the German invasion of Russia in 1941. Maximum Replayability: the SkirmishCampaigns system features a realistic variable order of battle for each scenario, guaranteeing countless unique scenario and campaign replays. Generic Order of Battle: this book also includes a unique generic order of battle listing that can be translated to almost any skirmish rule system. Historical Research: this book includes several introduction sections that contain background information on the German drive to Smolensk in July 1941. Includes: 10 Scenarios, 4 Campaigns —description from the publisher

Questions and answers

SkirmishCampaigns: Russia '41 – Ghosts at Smolensk supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.