
- BGG rank
- BGG #9,310
- BGG rating
- 6.7
Nautilus Industries
- 2–6 players
- 60 min
- Complexity 2.5/5
- 2015

2014
Rules assistance for Space Junk
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Space Junk is a board game released in 2014 for 2–6 players, 60 minutes per game, and ages 8 and up. It was designed by Leif Steiestol and Mike Friesen and its main mechanics are Take That, Dice Rolling, and Storytelling.
It's the year 2047, and the world's atmosphere is filled with all manner of junk; those in charge have decided to do something about it. Their solution is to begin production of "Space Junk", a brand new reality TV show that follows a group of carefully chosen random contestants as they cobble together spaceships out of whatever junk they can find, cleaning up space in the process. Altruism is all well and good, but in order to make a good TV program, one needs more than that — which is why the producers, in all their wisdom, encourage the contestants to engage in space races with each other. Additionally, the contestants are allowed to use anything as weapons against one another, with a fat cash prize encouraging such motivation for the contestants. In Space Junk, you've landed a spot on this reality television show, and now it's time to clean up outer space while entertaining the masses! Orbit the earth seeking out and picking up space junk, both to build a ship with and to recycle! The game is simple, easy to learn and will reduce you to tears (of laughter) as you build the most ridiculous ship imaginable. You will use your ship to speed around the earth, crash into and attack other players, and collect valuable junk to become the most famous contestant! Space Junk plays 2-6 players and plays different every time with the huge variety of cards.
Space Junk supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Space Junk is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Space Junk for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Space Junk has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Space Junk belongs to these categories: Humor, Print & Play, and Racing. Its main mechanics are Take That, Dice Rolling, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Space Junk are: Leif Steiestol and Mike Friesen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Space Junk as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.