
- BGG rank
- BGG #23,855
- BGG rating
- 6.1
Paying the Peiper
- 1–2 players
- 30 min
- Complexity 1.5/5
- 2010

2006
Rules assistance for Stand at Mortain
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Stand at Mortain is a board game released in 2006 for 2 players, 30 minutes per game, and ages 10 and up. It was designed by Paul Rohrbaugh and its main mechanics are Grid Movement, Hexagon Grid, and Simulation.
Stand at Mortain is the first game in the Pocket Battle Games series from LPS, Inc. Following the defeat of the British and Canadian offensives of Operations Goodwood and Spring, in August 1944 the Germans redeployed several Panzer divisions to shut down the American Operation Cobra offensive by attacking due west to the sea. The fiercest fighting occurred to the north and east of Mortain at Hill 314 (hex 1501 on the game map) where surrounded Americans of the 2nd Battalion of the 120th Regiment threw back repeated German attacks. Control of the high ground here would make the Mortain position nearly untenable, and with it the main Allied supply route from Normandy south would be severed. Stand at Mortain is a mini-game complete with map, rules and counters. No need for dice, use your own deck of standard playing cards and your initiative to enjoy this simple-but-exciting WW2 game.
Stand at Mortain supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Stand at Mortain is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Stand at Mortain for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Stand at Mortain has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Stand at Mortain belongs to these categories: Wargame and World War II. Its main mechanics are Grid Movement, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Stand at Mortain are: Paul Rohrbaugh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Stand at Mortain as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.